A Pattern Library for Interaction Design

This site contains a lot of best practices in Interaction Design. Over the years I have collected examples and insight on their applicability that I share with you here on this. So there is really no 'original' design to be found here, sorry. It has all been done before... See it as a reference or basic 'toolkit' you can use when design user experiences. It is no substitute for creative design, it simply seeks to describe what we know and have learned about solutions you will find abundantly on the web and even beyond. Every 'solution' described in these patterns may succeed in one context but may also fail in another. The challenge is to understand why and how it depends on elements of the context of use. I give you my opinion here, but may opinion is also subject to new insight...so this site will be updated!
See the list of patterns

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New 18-08-2007

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New 16-07-2007

Other patterns libraries

Designing Interfaces
by Jenifer Tidwell

Yahoo Design Pattern Library
by Yahoo

Pattern Tap
by Matthew Smith & Chris Pollock

UI Patterns
by Anders Toxboe

Patterny
by Pattern Factory Oy

Quince
by Infragistics

Interaction Design patterns for games
by Eelke Folmer

Android Design Patterns
by UNITiD

Design Pattern Library
by Endeca

Books on patterns

Designing Interfaces
by J. Tidwell

The Design of Sites
by D.K. van Duyne,
J.A. Landay, and J.I. Hong

Designing Web Interfaces
by Bill Scott & Theresa Neil