Thoughts on Interaction Design

Archive for March, 2008

50% slower but still a better experience?

Wednesday, March 5th, 2008

Recently a colleague of mine who owns an iPhone showed me how you set an alarm on the iPhone. He was really liking it and so did I at first sight. I pulled out my own Nokia phone and compared it with the iPhone. My feeling was that the iPhone solution ‘felt’ better but that the Nokia solution may actually be better in terms of usability and effectiveness. Nonetheless, the iPhone seems to be a nice compromise between usability and fun that makes the end-result still interesting or even better than the Nokia solution. So is it a good thing to sacrifice usability over fun? Is that what ‘User Experience’ is all about?

Here are the two interfaces:

iphone alarm screenshotN95 Alarm

Let’s examine this case a bit further… (more…)

  • You are currently browsing the Thoughts on Interaction Design blog archives for March, 2008.


  • Archives


    Categories


    rss logo
    Add to Google